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* Reign of confusion - The Matrix Games version of West Front

* Reign of confusion Image
Campaign Series Ladder

* Reign of confusion

By von Niemack
Allies 14 - 3 - 11 Germany
Rating: 8.6 (20)
Games Played: 28
SM: 5
Turns: 18
Type: Stock
First Side: Allies
Second Side: Germany
Downloads: 395
North Africa; East of Mersa Matruh. After the battle at Gazala, the British forces in the theatre seemed to have been struck with an apathy. The plan to set up a new defensive line near Mersa Matruh was thwarted by the DAK's bold stroke through the center and the encirclement of what they believed was the majority of 8th army. In fact, the encirclement was not as tight as they wished! However, luck was on their side when the commander of 13 Corps, General Gott, panicked and ordered his corps to retreat eastward. Gott did so without warning either 10 corps, nor 8th army's commander, General Auchinleck. But even worse, the 2nd New Zealand division was left behind just south of Mersa Matruh. When general Freyberg, the divisional commander realised what had happened, he immediatly ordered a break out. In the night of 28 June, 1942, the 4 NZ Brigade broke though the encirclement of 90. Leichte Division to the east of the position. The reserve force, 5 NZ Brigade then took the lead and advanced along the coastal highway towards Fuka. The only Axis force now in their way were the scattered forces of 21. Panzer Division. The bulk of this much depleted division was already engaged further south in an effort to stop the UK 1st Armoured division, so a hasty battlegroup under command of Captain Kinzel was ordered to stop the New Zelanders. Near El Quabassa the two forces met.
Player Voting Stats
Member Balance Enjoyment
Herr Straße Laufer's ProfileHerr Straße Laufer Well Balanced 8
Relayer's ProfileRelayer Slightly Pro Allies 7
Boisforas's ProfileBoisforas Well Balanced 9
Boisforas's ProfileBoisforas Well Balanced 9
Herr Straße Laufer's ProfileHerr Straße Laufer Slightly Pro Germany 6
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies Tankertony's Profile Tankertony vs. JRTXX JRTXX's Profile Germany Allies Major Victory 60 10
Germany Herr Straße Laufer's Profile Herr Straße Laufer vs. 1925frank 1925frank's Profile Allies Germany Major Victory 60 10
Germany Panzerjaeger's Profile Panzerjaeger vs. Cam Cam's Profile Allies Draw 30 30
Allies Nort's Profile Nort vs. fastphil fastphil's Profile Germany Allies Major Victory 60 10
Germany Charlie-66's Profile Charlie-66 vs. Yossarian Yossarian's Profile Allies Draw 30 30
Boisforas
Good fight!!
Boisforas
Good fight!!
RADO
A challenge for both sides.
Tankertony
Brigadier General
Tankertony Wed Apr 11, 2018 10:07 pm
If the Allies can take and hold the hardball, it's game over. They can then leisurely remove however many units they want to at the exit hex. The Allies are well positioned to move down the road, the Germans are perpendicular to it. The Germans really have one mission: hold the road, or at least the exit hex at its end.