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Cracking a Tough Nut - The Matrix Games version of West Front

Cracking a Tough Nut Image
Campaign Series Ladder

Cracking a Tough Nut

By Herrschaft & Foster
Axis 20 - 1 - 26 Allies
Rating: 7.67 (35)
Games Played: 47
SM: 2
Turns: 19
Type: Stock
First Side: Axis
Second Side: Allies
Clervaux, 16km NE of Bastogne, Belgium: [Best Played as Axis] It was the second day of the offensive, and already 2nd Panzer was behind schedule. The American resistance at Marnach had been much tougher than expected, and the town which should have been passed through in the early hours of the 16th, held out till late in the evening. Now, on the 17th, with the fog thinning a bit, 2nd Panzer, led by KG Holtmeyer, renewed its push west, toward Bastogne. First however, the Clerf River had to be crossed at Clervaux. As KG Holtmeyer moved forward, it was met by a hodgepodge of American defenders from the 28th Infantry Division who also understood the strategic importance of this otherwise picturesque village.
Player Voting Stats
Member Balance Enjoyment
Mad Matt's ProfileMad Matt Well Balanced 7
Blitz Shadow Player's ProfileBlitz Shadow Player Well Balanced 9
Stauffenberg's ProfileStauffenberg Slightly Pro Axis 8
Bonehead's ProfileBonehead Slightly Pro Allies 6
Unknown's ProfileUnknown Well Balanced 6
K K Rossokolski
Very tough for Axis to get a Major Vic
Herr Straße Laufer
Extreme assault changes this one. And, the victory levels need to be looked at as a result.
“The object of life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane.”― Marcus Aurelius, Meditations
Larry Reese
Point balance favors allies (they are designed as the computer player in this scenario)
Boris the Blade
Tough for axis to get even a minor vic