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**Zelechow Melee - The Matrix Games version of East Front II

**Zelechow Melee Image
Campaign Series Ladder

**Zelechow Melee

By Ivan the Big
Germany 4 - 2 - 5 Russia
Rating: 8.34 (10)
Games Played: 11
SM: 10
Turns: 40
Type: Custom
First Side: Germany
Second Side: Russia
Downloads: 408
Vistula River Region near Lubeski, 70km S of Warsaw: [Best played against Human opponent or as Axis. EFII Game Version 1.03] To play this scenario the PB#1 expansion disk must be installed. As the Russians sought to expand their bridgehead across the Vistula south of Warsaw and move deeper into Poland, a surprise of the worst kind awaited them. On August 5, 1944, the Hermann Goering Division moving down from Warsaw, drove hard into the advancing Soviet 8th Guards Army. But despite six separate assaults the Germans could not penetrate the enemy's lines and get to the Vistula river bridgeheads. On the next day the "Hermann Goering" Panzer Regiment, equipped with the newest armor, including the King Tiger, was brought up to the line. Quickly the antitank weaponry of the screening infantry units was overrun but still the line was not broken. Seeing the futility in future frontal assaults, the HG began to shift south. In the meantime further south of the HG, elements of the 16th Panzer drove for Lubeski and pushed aside a Soviet Infantry-Anti-Tank force positioned there. With this move the Soviet 8th Gds left flank was threatened. But the 16th Panzer did not press its attack due to a shortage of infantry to screen the flanks of the advance. Instead, with their immediate objective complete, the 16th was to hold in wait for the HG Division elements and with the HG's arrival, continue their advance towards Radom. This gave the Soviets some 7 precious hours to regroup. Rushing to the Zelechow Bridgehead to stabalize the situation were elements of the reinforced 6th Guards Tank Corps equipped with some of the Russian's new heavy model JS-II's and JS-IIm tanks. In the attrition battle that soon followed, some of the best Soviet tanks stalked the Tiger's and Panthers in a wild melee on the north shoulder of the bridgehead. The Soviet's, in an attempt to deny further Nazi movement southward were determined to stand and fight!
Player Voting Stats
Member Balance Enjoyment
Big Ivan's ProfileBig Ivan Well Balanced 9
Tiger 88's ProfileTiger 88 Moderately Pro Russia 6
Tiger 88's ProfileTiger 88 Moderately Pro Russia 7
Cam's ProfileCam Well Balanced 6
Death~Dealer's ProfileDeath~Dealer Well Balanced 9
Gaming Records
1st Side Player 2nd Side Player Result Score
Germany Tankertony's Profile Tankertony vs. kernel t kernel t's Profile Russia Germany Major Victory 120 20
Germany Triarii's Profile Triarii vs. Von Dondo Von Dondo's Profile Russia Germany Major Loss 20 120
Germany mark_vanroosendaal's Profile mark_vanroosendaal vs. Zap Zap's Profile Russia Germany Major Victory 120 20
Russia Tankertony's Profile Tankertony vs. Zap Zap's Profile Germany Russia Major Victory 120 20
Germany dawags's Profile dawags vs. Osiris Osiris's Profile Russia Germany Major Victory 120 20
Major General
Tankertony Thu Feb 09, 2017 1:09 am
I gave the edge to the Russians because they are in an excellent defensive position, and have an adequate road network hidden behind a range of hills. Although the Germans have a mass of late war armor, it is fairly matched by the Russians. The Germans need to decide how much time, effort, and force they want to deploy to reduce the little Russian enclave. This is a brawl either way.
Major General
Tankertony Sat Feb 29, 2020 12:09 am
The Germans have a lot of advantages early on, with a couple of well-placed Schwerpunkt. The Russians need to fight an effective rearguard as they fall back to their main line of resistance, a nice ridgeline and set of hills. How well they use their Stalins and hold that line will be the key to victory.