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0630_01: The First Battle of Alamein_Alt - PzC 11 El Alamein '42

0630_01: The First Battle of Alamein_Alt Image
Tiller Operational Campaigns Ladder

0630_01: The First Battle of Alamein_Alt

By Saunders & Blackie (edited: Williams)
Axis 1 - 0 - 2 British
Rating: 5 (2)
Games Played: 3
SM: 3
Turns: 50
Type: Custom
First Side: Axis
Second Side: British
Alamein Station, July 1st 1942: Rommel believed he had the 8th Army on the run and that he could easily break through the opposition and continue in triumph all the way to Alexandria and Cairo. He drew up plans to send the DAK on an end run to the south, as at Gazala and Mersa Matruh. He knew his weary troops could not withstand a protracted battle and, with only 55 panzers left, he wanted a swift end to hostilities. Here though, things did not go right from the start, the enemy were not where expected, the Desert Air Force threw wave after wave of aircraft at the DAK, and his men were getting more and more exhausted. [Size, medium] *Designer Note: Scenario best for Human vs. Human but certainly possible for Human vs. AI Play too.
Player Voting Stats
Member Balance Enjoyment
Ricky B's ProfileRicky B Moderately Pro British 6
Many Mariuses's ProfileMany Mariuses Moderately Pro British 4
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Many Mariuses's Profile Many Mariuses vs. Outlaw Josey Wales Outlaw Josey Wales's Profile British Axis Major Loss 6 54
British Ricky B's Profile Ricky B vs. TET2 TET2's Profile Axis British Major Victory 54 6
Axis Sgt Fury's Profile Sgt Fury vs. Pete Pete's Profile British Axis Major Victory 54 6
Ricky B
The British forces need a release at some point, although when released it is a tough battle for the Axis player - maybe easier victory levels for them in exchange for the British releasing at some point.
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