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127.Salamanca5a_21July12 - JTS Wellington's Peninsular War

127.Salamanca5a_21July12 Image
Black Powder Ladder


By Rich White
French (Nap) 0 - 0 - 1 Allies (NAP_WPW)
Rating: 7.35 (2)
Games Played: 1
SM: 6
Turns: 66
Type: Stock
First Side: French (Nap)
Second Side: Allies (NAP_WPW)
Huerta to Salamanca 21-22 July 1812 - No night movement variant. This scenario starts at the point when Marmont's troops have crossed the Tormes at Huerta, forcing Wellington to leave Salamanca and move his troops south of the river to prevent the French from cutting his communications with Ciudad Rodrigo. The French have exit hexes on the left map edge to represent this, but they might prefer to win by defeating the enemy and recapturing Salamanca instead. The Allies will need to hold onto their objectives and protect the exit hexes to prevent a French victory, but they will also want to inflict heavier losses on the enemy.
Player Voting Stats
Member Balance Enjoyment
agmoss99's Profileagmoss99 Moderately Pro French (Nap) 6
Saddlesore's ProfileSaddlesore Well Balanced 8
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies (NAP_WPW) agmoss99's Profile agmoss99 vs. Saddlesore Saddlesore's Profile French (Nap) Allies (NAP_WPW) Major Win 84 12
Lieutenant General
agmoss99 Sun Jul 12, 2020 9:36 am
The allies don't have many guns. There is also a long frontage to cover, to protect the exit hexes. However the French attacked Salamanca and the Thin Red Line held. With more French aggression they could have broken through. The covering force at the exit hexes attacked the French rear.
Saddlesore Tue Jul 14, 2020 4:11 am
The French have to be careful of terrain and have a long range plan before pushing forward. Choices in this battle can be your undoing, go for the exit or go for Salamanca or split the difference? It's a great battle, just plan.