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056 Albuera 16 May 1811 - JTS Bonaparte's Peninsular War

056  Albuera 16 May 1811 Image
Black Powder Ladder

056 Albuera 16 May 1811

By Rich White
French (Nap) 0 - 1 - 1 Britain Spain (Nap)
Rating: 7.53 (3)
Games Played: 2
SM: 2
Turns: 24
Type: Stock
First Side: French (Nap)
Second Side: Britain Spain (Nap)
Albuera 16th May 1811 - With the key fortress of Badajoz under siege by a Anglo-Portuguese army under Beresford, Soult decided to relieve the garrison, hoping to crush the British before General Blake's Spanish army could march to their assistance. However, while Soult knew that a small Spanish force under Castanos had joined forces with the Anglo-Portuguese army, he was unaware that Blake too had managed to rendezvous with the British at Albuera, arriving after dark and carefully deploying out of sight of the French. Soult sent Godinot's brigade, supported by two batteries and Briche's cavalry, directly against the village of Albuera as a diversion, keeping Werle's brigade in reserve, meanwhile the main French attack was launched against the enemy's right flank. While the diversion failed to fool Beresford, it did nevertheless result in most of Blake's Spanish failing to redeploy promptly to meet the real threat.
Player Voting Stats
Member Balance Enjoyment
Havoc's ProfileHavoc Moderately Pro Britain Spain (Nap) 6
phoenix's Profilephoenix Well Balanced 9
todk's Profiletodk Slightly Pro Britain Spain (Nap) 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Britain Spain (Nap) phoenix's Profile phoenix vs. todk todk's Profile French (Nap) Draw 16 16
Britain Spain (Nap) Belisarius's Profile Belisarius vs. Havoc Havoc's Profile French (Nap) Britain Spain (Nap) Major Win 28 4
Havoc
Lieutenant General
Havoc Thu May 21, 2015 2:25 am
Weather conditions combined with a heavy British/Spanish strength advantage makes it difficult for the French player to win.
phoenix
Private 1st Class
phoenix Sat Feb 18, 2017 9:54 am
Excellent and very balanced scenario that yet leaves some limited manoeuvre options to the French. The Allies must react as best they can at first as most forces are fixed. The French can do severe long-distance damage with well placed batteries if the Allies don't carefully check LOS when arranging a defensive line. It seems tight for most of the fight for the Allies, but they have more men coming in and must just hold. How the Allies would get a win is a bit of a puzzle, but a draw is an achievement enough given the balance.