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068. Gaps to Manassas explored, August 25th, 1862 - HPS/JTS Campaign Antietam

068. Gaps to Manassas explored, August 25th, 1862 Image
Black Powder Ladder

068. Gaps to Manassas explored, August 25th, 1862

By Richard Walker
Union 0 - 1 - 1 CSA
Rating: 7.83 (4)
Games Played: 2
SM: 7
Turns: 86
Type: Stock
First Side: Union
Second Side: CSA
(What If, 86 Turns) By late August, General Pope was still needing a victory to ensure his position in Virginia and in Washington. For this purpose, he will personally lead the advance elements of his Army of Virginia through the gaps to Manassas and will seek battle with Lee's Army of Northern Virginia. Lee wants to take the war north and out of Virginia. To do this, he must force a major battle with Pope and defeat his army in detail. Any mistake by either side will surely meet with severe consequences.
Player Voting Stats
Member Balance Enjoyment
mfriedman421's Profilemfriedman421 Slightly Pro CSA 6
agmoss99's Profileagmoss99 Well Balanced 6
agmoss99's Profileagmoss99 Well Balanced 5
mfriedman421's Profilemfriedman421 Slightly Pro CSA 4
Gaming Records
1st Side Player 2nd Side Player Result Score
CSA agmoss99's Profile agmoss99 vs. mfriedman421 mfriedman421's Profile Union Draw 56 56
CSA mfriedman421's Profile mfriedman421 vs. agmoss99 agmoss99's Profile Union CSA Minor Win 70 28
mfriedman421
Master Sergeant
mfriedman421 Thu May 11, 2017 3:35 pm
Typical CSA quality and unit number advantage versus the Union's big brigades and lots of guns.

Lot of marching and maneuvering to be done giving both sides a lot of options on where to engage.
agmoss99
Major General
agmoss99 Thu May 11, 2017 3:46 pm
A lot of marching involved. In combat however the Union forces were not up to much.
mfriedman421
Master Sergeant
mfriedman421 Mon Jul 31, 2017 1:49 pm
This scenario is awful from the Union side. The forces arrive at locations all over the map. The units arrive completely disorganized. At one entry hex, a brigade will arrive from 2nd Corps followed by 2 brigades from 3rd Corps which are each from a different division. And this goes on all throughout the scenario.

You will spend most of the first 40-50 turns just trying to get your command into good order.

Would not recommend.