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Last Sunrise over Antonov - Combat Mission: Red Thunder

Last Sunrise over Antonov Image
Combat Mission x2 Ladder

Last Sunrise over Antonov

By
USSR 3 - 0 - 1 Axis
Rating: 4.17 (3)
Games Played: 4
SM: 6
Turns: 120
Type: Stock
First Side: USSR
Second Side: Axis
Player Voting Stats
Member Balance Enjoyment
Fusilier9's ProfileFusilier9 Moderately Pro USSR 8
Panzer Lehr's ProfilePanzer Lehr Moderately Pro USSR 6
Volksgrenadier's ProfileVolksgrenadier Totally Pro USSR 1
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile USSR Axis Tactical Victory 54 18
USSR Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile Axis USSR Total Victory 66 6
USSR Panzer Lehr's Profile Panzer Lehr vs. Volksgrenadier Volksgrenadier's Profile Axis USSR Total Victory 66 6
USSR Fusilier9's Profile Fusilier9 vs. kghammer kghammer's Profile Axis USSR Total Victory 66 6
Fusilier9
Master Sergeant
Fusilier9 Frid Feb 27, 2015 6:17 pm
Large scale assault with tanks and infantry against a well-prepared defense in a town
Volksgrenadier
Private
Volksgrenadier Mon Mar 07, 2016 3:13 pm
Defender has no room to maneuver, absolutely no depth to defend. Defender's infantry is placed on a forward slope without possibility to retreat or move. Insane Soviet tank density.

The designer obviously wanted to make an unwinnable scenario for the German side, which is fine. But that should not be done not by cramping insane amounts of units onto an unsuited map for defense. If the Germans would have fought that way, they would have had much higher and not much lower losses than the Soviets, even when they were defeated.
Tactically the German task with that force composition does not make any sense to me.

For ladder players: play Soviet side - total victory assured.