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A Lot too Late - Combat Mission: Red Thunder

A Lot too Late Image
Combat Mission x2 Ladder

A Lot too Late

By Kevin Kinscherf
Allies 0 - 0 - 2 Axis
Rating: 2 (3)
Games Played: 2
SM: 5
Turns: 30
Type: Custom
First Side: Allies
Second Side: Axis
The command secion of Heavy Panzer Regiment Bake in action at Cherkassy
Player Voting Stats
Member Balance Enjoyment
Stonecutter's ProfileStonecutter Totally Pro Axis 2
Mudking's ProfileMudking Totally Pro Axis 6
Duff's ProfileDuff Totally Pro Axis 2
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Mudking's Profile Mudking vs. Duff Duff's Profile Allies Axis Tactical Victory 45 15
Axis mirekm61's Profile mirekm61 vs. Stonecutter Stonecutter's Profile Allies Axis Tactical Victory 45 15
Stonecutter
Captain
Stonecutter Wed Jun 24, 2020 5:46 pm
The scenario is very unbalanced and not suitable for H2H. Here are the top 3 items that make this a shooting gallery practice vice actual battle:

1) Tiger tanks vs T34-76

2) T34s are immobilized and can only be placed in small deployment zones over fairly open terrain. This allows the Tigers to engage at long range with complete impunity.

3) Elite/Crack troops vs Regular

If the T34s were mobile to start, it might at least be an enjoyable challenge.
Mudking
Corporal
Mudking Wed Jun 24, 2020 8:12 pm
Needs some serious tweaking to make it playable from either side.
Duff
1st Lieutenant
Duff Frid Jun 26, 2020 2:33 pm
For the reasons summarized by Stonecutter on 6/24/20, not much of interest here for H2H play, and frankly not sure how interesting it would be to play even as Axis vs. Soviet AI (I don't intend to spend the time to try). As the Soviet player, maybe I should have held out a few more turns to see if any reinforcements might have changed what otherwise seemed to be a foreordained outcome ... but honestly it was hard to care by that point. There just doesn't seem to be enough for either player to do, in terms of tactical decision-making, to make this one worthwhile.