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The Hills Have Eyes - Combat Mission: Fortress Italy

The Hills Have Eyes Image
Combat Mission x2 Ladder

The Hills Have Eyes

By Bimmer
Allies 3 - 0 - 0 Axis
Rating: 7.28 (6)
Games Played: 3
SM: 2
Turns: 40
Type: Custom
First Side: Allies
Second Side: Axis
Downloads: 17
US forces fight an uphill battle to clear an enemy-held hilltop village - Best H2H, but playable as US vs. AI (German vs. AI playable but not recommended)
Player Voting Stats
Member Balance Enjoyment
Duff's ProfileDuff Slightly Pro Allies 7
Panzer Lehr's ProfilePanzer Lehr Well Balanced 7
a1steaks's Profilea1steaks Well Balanced 7
H's ProfileH Slightly Pro Allies 5
marco2marzo's Profilemarco2marzo Moderately Pro Allies 6
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies marco2marzo's Profile marco2marzo vs. Stonecutter Stonecutter's Profile Axis Allies Minor Victory 16 8
Allies a1steaks's Profile a1steaks vs. H H's Profile Axis Allies Minor Victory 16 8
Allies Duff's Profile Duff vs. Panzer Lehr Panzer Lehr's Profile Axis Allies Total Victory 22 2
2nd Lieutenant
Duff Mon May 28, 2018 10:01 am
Very entertaining small scenario - a confused nighttime infiltration into a densely packed hilltop village. Hard for either side to know where the enemy is, if everyone is being careful. I blundered into a couple of costly ambushes before I learned to be as sneaky as the situation required...
General of the Army
H Sun Jun 10, 2018 1:18 pm
The Luftwaffe troops are not up to par with the American troops and could use a little more ammo. They are outnumbered by the Yanks, as well These deficiencies are offset by the fact that in order to win big, the Americans are forced to search house to house for the Germans.
marco2marzo Thu Aug 02, 2018 5:13 pm
not a H2H scenario
Warrant Officer
Stonecutter Thu Aug 02, 2018 6:39 pm
A neat challenge with night fighting in a built up area as US forces attack a much smaller German force. However, the scoring makes it impossible for the German player to win and the US player must wipe out every last enemy to achieve more than a minor victory. If the town was split into 4 objective areas and German VPs were all for inflicting damage, it would be much more enjoyable and balanced.