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Cesaro, Sicily H2H - Combat Mission: Fortress Italy

Cesaro, Sicily H2H Image
Combat Mission x2 Ladder

Cesaro, Sicily H2H

By Daniel Pasquale
Allies 1 - 0 - 2 Axis
Rating: 9.33 (4)
Games Played: 3
SM: 10
Turns: 90
Type: Custom
First Side: Allies
Second Side: Axis
Having taken the town of Troina, the Allies must now push through the hills and take the village of Cesaro to finally break the central portion of the Etna Line
Player Voting Stats
Member Balance Enjoyment
ChappyCanuck's ProfileChappyCanuck Well Balanced 10
Duff's ProfileDuff Slightly Pro Axis 9
Guardsman's ProfileGuardsman Well Balanced 10
Panzer Lehr's ProfilePanzer Lehr Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis mirekm61's Profile mirekm61 vs. a1steaks a1steaks's Profile Allies Axis Total Victory 110 10
Allies Guardsman's Profile Guardsman vs. Panzer Lehr Panzer Lehr's Profile Axis Allies Tactical Victory 90 30
Axis ChappyCanuck's Profile ChappyCanuck vs. Duff Duff's Profile Allies Axis Major Victory 100 20
Master Sergeant
ChappyCanuck Frid May 31, 2019 4:17 am
I never give a "10"...oops, can't say that anymore! Top notch battle! HUGE! Fantastic terrain and assortment of forces. As the Axis player, I couldn't believe how many Shermans kept relentlessly coming at me. I really enjoyed the mix of Italian and German troops. The Italians fought the infantry battle, while the Germans manned the armour. The 88's were never really factor as they were pounded by artillery.
Easily this is one of my fave battles in the entire CM system. Well done to the creator!
1st Lieutenant
Duff Frid May 31, 2019 10:21 am
A vast and vastly entertaining scenario. Many tough decisions to make. Probably has a lot of replay value as well. My only reservation has to do with the mix of armored forces, which--given the terrain--I think skews the balance slightly toward the Axis player. But that is only a first impression. Would play it again!
1st Lieutenant
Guardsman Mon Sep 23, 2019 7:04 pm
Very challenging and interesting map, good spread of forces for both sides. I felt the US player should have had TRPs and engineers for a big set piece assault and knowing there were numerous minefields, but otherwise great.