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MG Joe's Bridge - Combat Mission: Battle For Normandy

MG Joe's Bridge Image
Combat Mission x2 Ladder

MG Joe's Bridge

By Ithikial
Allies 0 - 2 - 4 Axis
Rating: 8.22 (5)
Games Played: 6
SM: 8
Turns: 70
Type: Stock
First Side: Allies
Second Side: Axis
Downloads: 89
From the Repository:
"10th September, 1944 just south of the Dutch-Belgian Border. The Irish Guards launch a hasty assault on a canal bridge to make Market Garden possible. A semi-historical recreation of the Irish Guards assault and holding action to secure the final obstacle at the end of the rapid Allied advance across western Europe."
Player Voting Stats
Member Balance Enjoyment
Mad Mike's ProfileMad Mike Slightly Pro Axis 9
Das Morbo's ProfileDas Morbo Moderately Pro Axis 9
Filion91's ProfileFilion91 Slightly Pro Allies 8
zinzan1963's Profilezinzan1963 Well Balanced 9
Panzer Lehr's ProfilePanzer Lehr Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile Allies Axis Total Victory 88 8
Allies Panzer Lehr's Profile Panzer Lehr vs. marco2marzo marco2marzo's Profile Axis Draw 48 48
Axis zinzan1963's Profile zinzan1963 vs. Hussar_63 Hussar_63's Profile Allies Draw 48 48
Allies Filion91's Profile Filion91 vs. ANKulin ANKulin's Profile Axis Allies Major Defeat 16 80
Axis Das Morbo's Profile Das Morbo vs. a1steaks a1steaks's Profile Allies Axis Total Victory 88 8
Mad Mike
Mad Mike Sun Jul 23, 2017 6:03 pm
Interesting battle with changing situations and good challenges for both sides. German player should stick with this, even when the first part of the battle is quite frustrating .. it can get better / will be more even in the later stages.
Das Morbo
Staff Sergeant
Das Morbo Wed Aug 09, 2017 10:05 am
Unit design is very odd at times, especially for the German side.
Aside from this, a very unique and entertaining scenario!

In my opinion both sides have their chances. If the British player uses his strenghts correctly, the Germans have a very hard time, I believe.
Private 1st Class
Filion91 Mon Sep 25, 2017 5:42 am
Could use some minor map tweaks relating to the arrival area of certain reinforcement groups.
Technical Sergeant
zinzan1963 Wed Oct 04, 2017 7:11 pm
Interesting scenario, really enjoyed it and was great H2H
"But I don't want to see CM's code or any games code. That is like seeing your spouse and your love as hormones and neurons firing in various lobes on PET scans. Some things should just be enjoyed for what they are; and not analyzed any further.
Technical Sergeant
Hussar_63 Tue Oct 17, 2017 3:40 pm
zinzan1963 was my playing partner and we had a really good fight. This was a SOT play and I would rate this one a good scenario to try out.

Panzer Lehr
Lieutenant General
Panzer Lehr Mon Dec 04, 2017 6:08 am
I really thought I had this as the Axis but my opponent managed to keep one guy alive in one of my objectives and I believe that is why had a draw. Fun game. Lots of back and forth.
Never interrupt your enemy when he is making a mistake." ~ Napoleon
Panzer Lehr
Lieutenant General
Panzer Lehr Mon Dec 04, 2017 6:10 am
I was the Allies I meant to say ... to bad no edit feature
Never interrupt your enemy when he is making a mistake." ~ Napoleon