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Le Desert - Combat Mission: Battle For Normandy

Le Desert Image
Combat Mission x2 Ladder

Le Desert

By Jon Sowden
Allies 12 - 1 - 16 Axis
Rating: 8.09 (13)
Games Played: 29
SM: 6
Turns: 60
Type: Custom
First Side: Allies
Second Side: Axis
Downloads: 636

It is now 0815hrs, 11 July. Throughout the night reports have been coming in of armored attacks all along the line. It seems the German Lehr Panzer Division is attacking, probably with an aim of reaching ISIGNY and splitting the beachhead. Today is warm and dry, with a early morning mist over the valley. A Co. will hold LE DESERT until at least 0930hrs, in order to allow reinforcements to move into depth positions. A Co. has been tasked with holding LE DESERT while mobile reserves are brought up. There are mortars and artillery in support, and some tracked support is on the way from ST-JEAN-DE-DAYE along the D8. Panzer Lehr Division has been reported as moiving into this area over the last couple of days. Any attack here is likely to consist of a company-sized battlegroup of infantry and tanks, supported by artillery. Ther aim will be to secure the village as a jumping-off point for a further advance on St Jean de Daye. The village has been divided into forward zone, central zone around Co HQ, and rearward zone around the Crossroads. If attacked in strength, conduct a deliberate delaying withdrawal through the village, ensuring that the crossroads are held. There are mines and obstacles to assist holding the flanks, but the road through the centre of town is likely to be where the enemys main effort occurs. Use enfilade and defilade to wear down the enemy, indirect fires to disrupt him, and withdraw slowly through the village. Armour is on the way to bolster the defence. Be prepared to conter-attack if the opportunity arises.

Player Voting Stats
Member Balance Enjoyment
Fredrocker's ProfileFredrocker Slightly Pro Axis 8
FragerZ's ProfileFragerZ Slightly Pro Axis 7
Tarquelne's ProfileTarquelne Slightly Pro Axis 7
Herr Klopek's ProfileHerr Klopek Well Balanced 8
cronus111's Profilecronus111 Slightly Pro Allies 8
Fun, with lots of action
***** Fredrocker's Combat Mission Site *****"Nobody cares how much you know, until they know how much you care." - Theodore Roosevelt
1st Lieutenant
Stonecutter Tue Mar 12, 2019 7:55 pm
A great scenario for practicing combined arms and fighting through complex terrain including buildings, mines and hedges. Only real complaint was far too much artillery for such a small map. It could be better balanced and/or improved with one or more of the following changes:

1) Artillery - delete anything heavier than an 81mm mortar as it is overkill on such a small map with only around a company of infantry on each side. The German player a second 81mm mortar mission and it would be about perfect.

2) Armour - The Panthers outclass the M-10s and can take hits over the frontal arc at very short range, the M-10s not so much :-) Reducing from three to two Panthers would help even this out.
Major General
Jobu88 Tue Mar 12, 2019 8:40 pm
A fun small scenario, nice map, plenty of options for both sides. German artillery is a bit excessive in a battle this small, I would recommend editing the scenario to reduce it a bit.
"A bad plan is still better than no plan at all." -- Mikhail Tal