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CW NEDForce - Combat Mission: Battle For Normandy

CW NEDForce Image
Combat Mission x2 Ladder


By George McEwan
Allies 0 - 5 - 7 Axis
Rating: 8.19 (14)
Games Played: 12
SM: 9
Turns: 110
Type: Custom
First Side: Allies
Second Side: Axis
Downloads: 615
Player Voting Stats
Member Balance Enjoyment
Siffo998's ProfileSiffo998 Well Balanced 8
Siffo998's ProfileSiffo998 Slightly Pro Axis 8
Expecting_at_crossroad's ProfileExpecting_at_crossroad Well Balanced 8
A Canadian Cat's ProfileA Canadian Cat Well Balanced 9
Mad Mike's ProfileMad Mike Well Balanced 8
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Stonecutter's Profile Stonecutter vs. Chappy Chappy's Profile Allies Axis Tactical Victory 81 27
Axis General Panic's Profile General Panic vs. Chic Chic's Profile Allies Axis Minor Victory 72 36
Axis Lond0ner's Profile Lond0ner vs. Guardsman Guardsman's Profile Allies Draw 54 54
Axis OnkelHo's Profile OnkelHo vs. turretlord turretlord's Profile Allies Axis Total Victory 99 9
Axis Panzer Lehr's Profile Panzer Lehr vs. TeddyA TeddyA's Profile Allies Axis Tactical Victory 81 27
Lots of mircomanagement for the Axis side
Mad Mike
The scoring is off on this one.
Don't play if you want a fair score for your game after investing months in a PBEM.
Technical Sergeant
OnkelHo Sat Jan 03, 2015 3:15 pm
a lot of work for the axis
Master Sergeant
Lond0ner Sat Apr 30, 2016 2:51 pm
Nice map and scenario idea, but doesn't really work in practice - needs some work on objective setting.
1st Lieutenant
Guardsman Sun May 01, 2016 9:45 pm
Nice map but the Brit armour seemed no match for the numerous German Panthers.
Master Sergeant
WillS Wed Mar 15, 2017 5:45 am
Great Map! Very enjoyable scenario. I think the Germans have an edge in this one with their very formidable armor units. Allied force does have capable counters for all German units, but requires much more finesse in the set up and execution to achieve victory. Balanced if more experienced played takes CW force.
Sometimes I'm around a lot and can get many turns done, other times I can't. I'll always finish the games.
Stonecutter Sun May 24, 2020 3:57 am
Neat battle but definitely favours the Axis player with nearly a dozen Panthers over a very narrow corridor. However, the scoring ruins the battle as each side receives 750 bonus points which makes anything other than a tactical victory impossible. To improve the battle the following is recommended:

1) Scoring - remove bonus points and assign them to destroying enemy forces.

2) British Forces - since this is a battalion defence, add four more 6 pounder ATGs, battalion mortars and have the air support and a second FOO arrive after 5 minutes (vice one hour) so the air support can be used.