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BP1 - Celer et Audax - Combat Mission: Battle For Normandy

BP1 - Celer et Audax Image
Combat Mission x2 Ladder

BP1 - Celer et Audax

By Jon S
Allies 0 - 0 - 4 Axis
Rating: 5.2 (6)
Games Played: 4
SM: 3
Turns: 45
Type: Stock
First Side: Allies
Second Side: Axis
It was a dark and rainy night ...
Player Voting Stats
Member Balance Enjoyment
Panzer Lehr's ProfilePanzer Lehr Slightly Pro Axis 6
ANKulin's ProfileANKulin Totally Pro Axis 4
Manzcaser's ProfileManzcaser Totally Pro Axis 3
Guardsman's ProfileGuardsman Well Balanced 8
Jobu88's ProfileJobu88 Well Balanced 7
Gaming Records
1st Side Player 2nd Side Player Result Score
Allies Mad Mike's Profile Mad Mike vs. M.J.H. M.J.H.'s Profile Axis Allies Major Defeat 6 30
Axis Guardsman's Profile Guardsman vs. Jobu88 Jobu88's Profile Allies Axis Total Victory 33 3
Axis ANKulin's Profile ANKulin vs. Manzcaser Manzcaser's Profile Allies Axis Major Victory 30 6
Axis Panzer Lehr's Profile Panzer Lehr vs. Panzerschreck77 Panzerschreck77's Profile Allies Axis Tactical Victory 27 9
ANKulin
Corporal
ANKulin Sun Nov 12, 2017 4:46 pm
I think this scenario is very unbalanced against the British from the briefing notes and force composition against what the Axis gets to field.

I think I see what the designer was trying to get at here: In war information available to you can be vague, sketchy, incorrect and often puts you up against unfair odds (which is the goal of the opposing side). In my opinion this scenario would be best played with the more skillful/experienced player taking the British side
Regards,Andrew Kulinwww.andrewkulin.com
Guardsman
1st Lieutenant
Guardsman Frid Dec 22, 2017 10:58 am
See comments
Jobu88
Major General
Jobu88 Frid Dec 22, 2017 11:57 am
** SPOILER*** Allied briefing is misleading - it tells you the Axis are trying to escape "to the East" but the Axis player can also exit over the bridge to the South. There was no PIAT anywhere, despite what the briefing said, without it there's very little chance of stopping German tanks. In this scenario and a few other night scenarios I have found the game engine works poorly, often stationary troops watching a road will be surprised and shot to pieces at close range by enemy troops who advanced up the road right into the midst of the defenders without being detected and then fired first, the opposite of what common sense tells you should happen.
"A bad plan is still better than no plan at all." -- Mikhail Tal



pzV.jpg
Mad Mike
Colonel
Mad Mike Sat Dec 30, 2017 10:23 am
One of the scenarios that should be avoided in H2H:

- It is unbalanced, since the Brits don't have suitable weapons to engage the retreating german armour (in conradiction to what is stated in the Briefing, which is incorrect)

- It is boring .. no, really, you can have a better time watching paint dry on your basements wall ;-)

- It takes place at night, where the CMx2 engine is weak, especially for WW2 titles, with the result of involuntary comical situations.

My advice: Avoid at all cost, there are many better scenarios available.