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#0606_03: Gold Beach - The Road to Bayeux - Battles of Normandy

#0606_03: Gold Beach - The Road to Bayeux Image
Panzer Battles Ladder

#0606_03: Gold Beach - The Road to Bayeux

By Rick Bancroft
Allies 3 - 0 - 0 Axis
Rating: 5.7 (3)
Games Played: 3
SM: 4
Turns: 20
Type: Stock
First Side: Allies
Second Side: Axis
Gold Beach, North West of Caen: June 6th, 1944. (Scenario Size: Division. Allied Human vs Axis AI or Head to Head) The landing by the reinforced British 50th Division, was the central linchpin leading to a successful invasion of France. The British landing forces quickly broke through the predominantly Ukrainian Ost troops in the beach defences and advanced quickly inland and west towards Bayeux. It was not until later in the day that the Germans were able to mount a serious counterattack to check the Commonwealth troops. Player notes; The German defenders must slow down the British advance from the beach as there are no available reinforcements nearby. If the British forces can break through quickly, Caen to the east will be outflanked and a strong junction formed with the US forces to the west on 'Bloody' Omaha. As the Allied player, please be aware that minefields are widespread and quite thick in some spots. The Hobart Funnies will be the key in dealing with them to ensure the Allied timetable is maintained.
Player Voting Stats
Member Balance Enjoyment
Barbarrossa.'s ProfileBarbarrossa. Slightly Pro Allies 6
Gris's ProfileGris Totally Pro Allies 7
beldurax's Profilebeldurax Slightly Pro Axis 4
Gaming Records
1st Side Player 2nd Side Player Result Score
Axis Gris's Profile Gris vs. Alex1812 Alex1812's Profile Allies Axis Major Loss 8 48
Allies Landser34's Profile Landser34 vs. fastphil fastphil's Profile Axis Allies Minor Victory 36 12
Axis Landser34's Profile Landser34 vs. Barbarrossa. Barbarrossa.'s Profile Allies Axis Minor loss 12 36
Barbarrossa.
Major
Barbarrossa. Sun Feb 21, 2016 9:58 pm
all depends on the British attack the Germans do very little as you would expect
Gris
Major
Gris Tue Aug 09, 2016 3:28 pm
Difficult to win as the Axis point wise. The Allies have numerous armor units and the Axis have little counter against the speed of such units. After breaching the beach (by turn 5) the Allies can advance armor units (around any Axis) down row 46 to Villiers le sec (46,42) take the undefended 50 pt objective and fan out from there. The oncoming reinforcements with the AVRE can clear the rest of the map (except the following). The armor from Villiers le sec (46,42) can take vic Longues-sur-Mer (9,17) and Creully (57,45) with fire from 2 hexes away and artillery. The rest go to Bayreuth and wait for the Axis forces to arrive (they have roughly 10 turns to do so). The German forces double click their arrivals in travel mode and the Allies armor on the hill ambush them for large point gain. The Germans will probably take the 100 point objective (Bayreuth) but the casualties from the ambush and beach make it worthless. There was little I could do to counter my opponent since my units are on foot. He just went around me. Abandoning my positions near the beach was akin to suicide with the quantity of Allied units.

As far as the battle, I enjoyed it. I actually do not have a problem with any of the above. When you look at a historical map of the lines at the end of the day, that is pretty much how it played out in our game. The problem is the points. 375 (425/major) is needed for an Allied minor and they will take 400 objective points (without Bayreuth) with minimal difficulty. Clearing the beachhead and the ambush may or may not give them the points to get a major, but they would be hard pressed to lose. The Germans will have to fight for a draw at best. Both sides should have a chance to get a minor victory (a major for exceptional play). Perhaps it is better as an Axis Human vs Allied AI in the present state, but I haven’t play it as such. I would recommend adjusting the victory points for head to head play before changing the scenario since the result appears historical and is challenging during play. Excellent strategy and well played by my opponent.
'Millions died or suffered in the mud of Flanders between 1914-18. Who remembers them? Even those with names on their graves are by now unknown soldiers.' - Mier Ronnen, Jerusalem Post, 1933 Gris