(08-01-2019, 04:06 AM)Scud Wrote:
(08-01-2019, 03:48 AM)Hawk Kriegsman Wrote: However until the developers at Matrix redesign the game with a proper time scale with its accordingly proper unit scale you won't see a single cent from me.
Correct me if I'm wrong, but isn't that exactly what the developers are saying, that the original calculations are erroneous? ...and they are correcting the mistake? Have we just assumed the original calculations were correct, just because it was written as such in the manual?
Go read the previous comments. Here I will assist with one glaring one.
"Why they decided to put 6 minutes in the manual, who knows.
But looking at how the unit parameters were created (in order to create new units) shows that the parameters were all created with 10 minutes in mind."
Let see. 1997 to 2014 is 17 years. And I believe Marix released JTCS in 2010. So still 13 years and no one told the original development guys have you got this wrong we need to tweak it. This included a group of guys who helped design, playtest and create the greatest tactical WW2 board game of all time: Squad Leader (another game ruined by subsequent parties who believed they knew better.)
So yes your wrong.
I am going to trust and believe guys who have Squad Leader in their game resume over the Matrix Dev team who does not.