RE: Understanding Defensive Fire
Unlimited op fire is a very good idea, but no adjustement for remaingin MPs looks to me a little weird. I guess it is a part of abstraction.
So, 1. if I have an unit which can fire without too many risk of op fire, I fire until I have no more MPs ; 2. if I run to a good position, I can do it at max speed. Of course, it is 30 mn turn, so I suppose it can explain it...
Btw both Panzer Battles are very good (and the demo too) :)