I have both. I was even on the beta testing team for HoS. HoS is a port of a great little board
game system as you may know. HoS is small maps and based on the Eastern Front during mid
WWII. SB can range from small maps to large maps and covers WWI to Modern.
HoS is based on a dice driven game engine where unit factors are given some type of number, where
SB has a engine based on data like morale, leadership, weapons with data based on real numbers. HoS
can only be played against other people in real time (face to face) on a server, where SB can be played
with PBEM by sending your turns thru e-mail to the other person.
HoS is a great game for solo play. Of course you are limited to a small selection of scenarios and Eastern
Front. There are so mods for HoS, but they can only do so much. HoS is no longer being developed by
Matrix. Lock N Load is working on a new game based on the Pacific and this game will have add on modules in the future. But it will always be a small map, board game port.
Guess the two games are based on this:
HoS: computer dice rolls like a board game based on simple numbers.
SB: computer based squad game based on data for weapon systems using a computer based engine that
rolls cyber dice based on data like weapon degrading, range, armor, morale and leadership. To win in SB
you need to use real infantry tactics.
I have both games and enjoy both, but SB would be my game if I had to chose one over the other.
Just remember that all games have + & - (pros & cons).
If you pick up SB, I say go with Red Victory. There are like 99 scenarios and the play balance of these
is top notch. I have all the SB titles and the WWII titles are my drug of choice.