I've made a couple of quick tests with these new toys. Here's some observations (which would probably neeed more test rounds):
*All of the demolitions are less powerfull than expected against hard targets. Fougasse immobilized a tank but other forms just created some suppression.
*Soft targets were more vulnerable. Especially fougasse killed men within 2 hexes.
*Problems in blowing bridges. I tried several times with demolition charges and fougasses without effect:conf:.
*Booby traps have problems in detonation. They don't necessarily do so even though there's several units passing via the hex with BT.
*Problems in firing at the booby traps with infantry. It seems these can't be detonated from adjacent hex using direct fire. Didn't try z-fire. Also didn't try with fougasse, demolition charge.
All in all I'd say these are not worth the cost. I'd really like to see that bridge thing fixed. These things are ment to blow up bridges...