K K Rossokolski Wrote:I don't have too much trouble with spotted arty missing sometimes. A garbled transmission, an error in map reference, stuff like that happened all the time.
Spotted artillery should not miss its hex considering the turn time scale we are talking about (6 minutes per the booklet or more depending on who you talk to). More than enough time to correct the spotting rounds and fire for effect.
Also the game already has the missed your target result. It is called no effect.
If you take a 250 meter open sigle hex and a single 6 SP infantry (about 30 men) platoon could be anywhere within the hex.
Lets say they are of the western 25% of a 250 meter hex (which is 62.5 meters) lets say your "on target" artillery hits the 25% eastern half of the same open hex. Well it missed the infatry platoon by a 125 meters. Most artillery is not going to cause a single wound when it missed by that much.
We also know that if artillery was to land among troops in the open then they would take heavy casualties.
But yet we see artillery hit open hexes all the time with a no effect result. How can this be? It is becasue even though the artillery hit the specific 250 meter hex it missed the target in the hex.
So you do have artillery missing in the game all the time. It is called the no effect result.