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Full Version: 3000pts elltee vs sissisimo (no entry sissisimo)
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Bigger than I usually play but quite interesting
Gone with a battalion of SMG/LMG
3 T34/85
and 2 JS2's



3 flags so 1 company with various attachments (Flamethrowers ATR's MMG's 57mm AT Guns will go for each flag - Good road network so Tanks will hold back and go where needed - 1 Scout platoon in H/Tracks will go for nearest middle flag and cover set up of AT Guns
An early kill opportunity for my JS2. I had anticipated armour appearing on this road so I had the cover arc ready for an early shot.

My Crack JS2 misses with the first shot receiving 5 in reply - one shocking the crew and another KOing


LESSON LEARNT - Panthers are good
Scoot 'n' shoot was invented with 122mm and 152mm main guns in mind.......they just take way too long to reload Sad
On the plus side its not your HQ....anything more annoying than losing your russian HQ tank to an early snipe and having to cope with the survivors stumbling around like mindless drunks for the next 30 turns....
Contact - I have a warm reception for him - 2 platoons getting in position - scouts already there - 2 AT guns nearly ready and tanks in the background if needed.

Right Flank - just lost a gun and he holds the flag but I have a whole company moving up



Centre - I hold the flag and T34's are unleashing some HE but his panther has got my other JS2



Left Flank - I have a company of SMG troops moving in as close as they can

It might help if you turned your unit bases on as I can hardly see any of your units at all - only scenery.
ok will do - whats the command for that?
Shift & B
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